By using this site, you agree to our Privacy Policy and our Terms of Use. Close
DevilRising said:
I think people are mistaking 3DS not having DS' astronomical sales, for 3DS selling badly. 3DS has on average, been selling over 100k per week. Some weeks, like the most recently tracked, it was well over 300k. A system selling over 50 million units worldwide, is not anything even remotely close to approaching "bad".

The fact of the matter is, DS and Wii both (and even PS3 and 360 for that matter) had massive boosts in console sales numbers because of the "casual" gamer phenomenon. Many of those people have simply moved on to what is conceivably cheaper and easier to access "casual" fare: that being shitty little games they can get on their phones and tablets, that have very little actual commitment to them, either in time or money.

Last Gen was inflated for sure, but you can't argue that this gen for handhelds is healthy at all. Forget the DS, even Gameboy sold > 100m, half that is the worst a Nintendo handheld has ever done.

The market is collapsing, it will become niche at best.

Gourmet said:

Handhelds will last longer than home consoles IMO. Smart devices are simply uncapable of beating them for games, whereas home consoles are slowly losing all their space to PCs, and MS themselves might ditch consoles for Windows HTPCs(maybe keeping the xbox name), which will probably beat Sony if they go on traditional console route.

I can't see Nintendo losing next generation and probably not the one after that either, but my answer is definately no.

Those who don't see mobile gaming as a threat don't truly understand it. Phones are like PCs, especially when compared to handhelds, since no one else can break into this market that Nintendo has created and monopolized.

Phones completely dwarf the 3DS in power, and by the time NX comes out if it even has a portable component that will be outdated upon release.

And if consoles are slowly losing space to PC's, handhelds have been quickly losing space to mobile, even with the quality problem. To believe anything else is to miss the forest for the ferns at the bases of the trees.


The allegation that mobile games have no quality is just the same thing as claiming steam is only full of indie games. It simply has a quality control problem, but publishers realize that there is a ton more money to be made on mobile than on handheld, so its simply a matter of curation and vending.

And its not even a legitmate defense to be honest, because game quality is subjective and irrelevant, fact is they get downloads, make money, and have a market. It's entirely possible that people will simply change the games they want to play. Consider this, Vita advertized console gaming on handheld, look how well that worked out

 

it also had more 3rd party developers then the 3DS, its naive to think all of those developers will just ignore smart phones.



In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank