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andrelol3 said:
KLAMarine said:
fluky-nintendy said:
Miyamotoo said:
fluky-nintendy said:
That's what you get when you advertise your products properly. Congrats!

I really doubt that Code Name: S.T.E.A.M would sell 1m in Japan only if they advertise it properly. :)

I mean the games being good and appealing means a lot too. But look at Bayo 2 and look at Splatoon. The good marketing made a huge difference.

Buy-Bayo-2-get-Bayo-1-free was bad marketing?

Dude, do you even know what marketing is?

Marketing is letting people know your product exists and that's it's good.

What's the point on giving out Bayonetta 1 for free, if nobody knows that?

Splatoon got several TV commercials, demo stations on several malls and even huge events with famous people attending them.

THIS is marketing. And that's why Splatoon Splatoon is selling so well.

Well yes, Splatoon gets good marketing and Bayonetta does not. However, the difference between the two is, that while Splatoon looks interesting, Bayonetta does not. I got Wii U for christmas, bought Splatoon for 35€, but did not buy Bayonetta 1&2 even as it had a pricetag of 10€. There are a number of problems with the game; having an 18+ age rating doesn't sell to families, it's the same linear story-heavy shit like everything else these days, it focuses too much on the visual "wow-factor" and obviously on the boring dialog, et cetera...

 

But I don't think Bayonetta (2) was supposed to sell on Wii U, it's only purpose was to lure in people interested in games with higher age rating and add some diversity to Wii U:s library.



Ei Kiinasti.

Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.