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mZuzek said:
curl-6 said:

Will it though? If Captain Toad has more content than say, Starfox 64. If Zero is similarly designed for a single sitting playthrough, it may well have equal or less content than some $40 Wii U titles.

Well I got 100% in Captain Toad in roughly 20 hours, but Star Fox 64 3D took me well over 80.

I guess in terms of raw content of course Captain Toad has more, but Star Fox's replayability really makes it worth the money. That said, I'm pretty sure Zero will be quite a lot longer than 64, especially with Miyamoto saying that they were focusing more on a single linear story rather than the branching paths, and the replayability would be playing levels again with different vehicles... though he also said branching paths are still a thing. But we'll see.

I should stress that I'm not implying that quantity = quality. I adored the hell out of Captain Toad, for instance.

It's that, as I keep seeing, I'm not sure American gamers would be willing to pay $60 for it. (I could be wrong of course)