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Ruler said:
curl-6 said:

That cuts both ways; Zelda is just an adventure game, it doesn't take much to design the AI, the physics, the online, etc.

Yeah but zelda will be 50h long ego shooters are 5h. And shooters have only human like enmies while zelda needs a lot of different animation for various monster types or the horse.

Game length does not necessarily correlate to how much work is takes to make, since you can extend a game's length with recycled material, backtracking, etc.

And Zelda's animation has always been rather simple. Well designed, but simple.