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zorg1000 said:
potato_hamster said:


Really? Wii U doesn't have Japanese third party publishers already? Monster Hunter is already out on Wii U, so is Dragon Quest X. Not quite sure how your beleif a 3DS exclusive making its way to the NX home is somehow indicative of "more third party support".

As for the price, the prices you're mentioning are going to, at the very least be just as expensive as the PS4 and X1. That is a hard sell. Also, at $299, that would be the same price as the Wii U when it released. We all know how that flew off the shelves. Why would this console be any different?

How many 3DS owners have a Wii U? More than 3DS owners that have a PS4 or X1, I'd bet. Most Die hard Nintendo fans I know have both consoles (and some have multiple copies of 3DSs). In fact I don't know a single Wii U owner that doesn't own a 3DS. The fact of the matter is that all of those people that bought both just to play Nintendo's library suddenly no longer need to buy both. They can just buy one. That is in fact cannibalizing their sales. I'd counter the rest of your paragraph, but (and I don't mean to insult) I literally don't know what you're trying to say. Could you please try again?

While the NX will should perform better than the Wii U (it's pretty difficult to perform as poorly as the Wii U has), It would be a surprise if the NX platform as a whole sold more than the Wii U and 3DS. Sure Nintendo is making money, but to be honest, it's not making as much money off of video game consoles and video game sales as it once did. It's making money off of things like Amiibo, which don't seem to lead to increased console and video game sales.

Yes, Wii U got a port of a port as far as Monster Hunter goes (originally released on Wii in 2009 & 3DS in 2011 before coming to Wii U in 2012) and an MMO for Dragon Quest. Not really comparable to what the other poster is proposing.

So end of life sales for 3DS will be something like 65 million & Wii U something like 15 million for a total of 80 million, even if NX doesn't match or exceed that and has a somewhat moderate drop to 70 million or so total for NX, that gives much greater potential for their games to sell big numbers on.

Splatoon is a successful new IP from Nintendo that is on track to sell over 3 million on Wii U alone, how much would a sequel sell on the combined install base of their next handheld & console? Assuming it does sell something like 70 million between both than a Splatoon sequel selling something like 8-10 million could certainly happen. Same goes for a game like Super Mario Maker easily 10-15 million sales. Same with Tropical Freeze, the 3 DKC games averaged 6 million, DK64 sold close to 6 million, DKC Returns sold 6 million yet Tropical Freeze is at around 1 million because it doesn't have the install base to sell to.

Then there is the fact that Nintendo can potentially diversify by not needing to release so many redundant titles, no need for 2 separate Mario Kart games as they can release one, supply it with DLC and work on a new IP or revive older racing games by Nintendo like F-Zero or Wave Race.

As for 3rd parties, ya it probably won't share all the same big western mulitplats that PS4/XB1 have but between Japanese support, child/family western support and indie support, it will have a pretty solid number of 3rd party releases which will always be supplemental titles on a Nintendo device.

Like I have said many times in the past, Nintendo doesn't care about competing head on with others, they want their own self-contained ecosystem where Nintendo and their partners can be profitable.

The problem, and one people like you continue to ignore, is that that ecosystem is shrinking every day and they're doing absolutely nothing to try to expand it.  If Nintendo is only selling 70 million home console and handhelds combined over one "generation" then that's not great. Many people consider the PS3 to be a failure and it's sold close to 85 million, and that's just one console, not 2. The fact of the matter is that Nintendo has on much larger numbers than 70 million combined lifetime for it to be "worth it to them". I mean the Gameboy Advance did 80 + million and that was only the lead handheld platform for three years. Now we're talking about Nintendo's total hardware sales being 15% less than that and that being acceptable.