| curl-6 said: Yeah, it's Splatoon and Mario Kart 8 that forego AA. As for Halo 5, well, it has the advantage of significantly more capable hardware. On Wii U, hardware just slightly more capable than PS3/360, running a game of this scope at a near locked 30fps requires stricter tradeoffs. By and large, I think Monolith has made the right calls in terms of realizing their vision without compromising performance. |
Agreed, I think Monolith made good compromises for that hardware. We're really only discussing this because someone made a stealth jab at Fallout 4's frame rate. But that game obviously opted for polish versus frame rate. It may just need optimization as well.
However, that city area is Xenoblade is objectively ugly for the hardware.
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