| SJReiter said: So, is this what it looks like when a game pushes the Wii U to the max? I'm just wondering if this is as technically impressive as a game can be on the Wii U. Can we now say that this is the most technically impressive Wii U game? Note: I said most technically impressive, not best looking. |
Depends in what way.
A game can push a console's limits in different ways; CPU load, GPU load, memory...
XCX likely pushes the system's memory pretty hard, considering it's running with 1GB of usable RAM and is the only Wii U game to date that uses Hard Drive streaming in conjunction with disc streaming to help alleviate memory constraints.
So in terms of sheer scale and quantity of data, this is probably close to Wii U's maximum, yeah.
Obviously in terms of shaders/textures/etc Wii U can do better than this when it doesn't have to process so much at once.








