spemanig said:
While I already addressed my mistake about MGSV, let's not pretend that MGSV's world isn't huge, because it is. Getting a map that big to run that well that constistantly is an absolute technical marvel, something absolutely unseen in any console game of that calibur before it. No one is saying it's the biggest open world game, but it is a big open world, and traversing in those areas absolutely is seamless. |
I'm not trying to dump on MGS5, but in addition to being a smaller world than XCX, it had significantly more powerful hardware to propel it to 60fps.
On PS3 and 360, which are closer to the Wii U in power, MGS5 has a considerably worse framerate than XCX, and runs at a lower resolution to boot.








