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binary solo said:
outlawauron said:
But I was told it was not censorship if a developer makes the decision themselves.

It isn't.

It is also PR bullshit that KT has decided not to localise the game mostly because of a potential feminist backlash. The reason they won't localise is because the game won't sell well enough to make it worthwhile. And because they know all the western fans will buy one of the Asian releases anyway, which will no doubt be imported by a few retailers. They can't figure out a way to market the game in the west, so the best way to market it is to not officially release it and to blame fear of a "treatment of women" backlash, that way people will go out of their way to buy the game to spite those damned feminists. So all in all, a blame the feminists strategy for not getting an official release is an excellent marketing tool. Arguably therefore the perception that feminists have killed DoA in the west will actually lead to the game selling more in the west through unofficial channels than recent previous official releases.

So perhaps you should be thnking feminists to help raise the profile of this game and get people interested in it who otherwise would have ignored it. Go the feminists!

Well, this actually isn't true. DOA sells better in the West than it does in Japan. Koei Tecmo also localizes series that sell far worse than DOA in a consistent manner. It has nothing to do with cost of localization. It likely doesn't make enough to force them to localize it regardless of backlash. Would definitely make money though.

The only person this news benefits is Play Asia and fragile minded slacktivists.



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