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ZyroXZ2 said:
I'm of the mindset that agrees that Star Fox Zero is not a good-looking game, and in reality, the core issue really IS that they're rendering the same screen space twice at 60 fps. That is a HUGE drain on power.

I personally think a game like Star Fox does NOT need 60 fps, however (and I am well aware this is Platinum Games' target goal all the time), and I actually think a drop to a solid 30 fps would do this game wonders in pleasing the eye while maintaining enough fluidity as to not hamper the experience.


This. Starfox IMO didnt need a perfect 60fps on both screens. 30 would have been enough and the game could have looked way better. I mean, I knopw that most people will play it for the gameplay, but this is imply... ugly. It looks like a pre-alpha build IMO. There is some difference between the two build, true, but that is mostly down to the engine optimization IMO. Textures on the other hand are terrible.

SM3DW looked amazing, MK8, looked amazing, B2 looked even moreso... why does this look like a 1st generation, 3rd party 360 cash-in? Beats me...



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