You know, there's one aspect that I'm expecting from Zelda U that I don't think I've seen anyone talk about. If you'll recall, when Skyward Sword was released, Aonuma said he regretted not being able to include some sort of a "choose your own story" mechanic. Remember how in Skyward Sword you could respond to questions in different ways, but they all just led to the same outcome? It seems like Aonuma wanted to make it so that depending on your response, the actual story would change somehow, but he wasn't able to implement this mechanic for some reason. I'm expecting this to be a feature in Zelda U. Not sure how receptive the fan base would be as a whole to this, but I think it could be really interesting, and also could make the game have great re-play value. I hope something like this is in Zelda U.







