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Teeqoz said:
Of course yes, games are easier today and that will lead to a skill difference for the average gamer, but I don't think it's nearly as big as you make it out to be.

IF you were to just pick a random dude who used to play on an NES, and ask him to finish Contra, he'd likely get his ass whopped, same can be said for a random kid who plays on his PS360 or PS4/XBO.


Super Meat Boy is a modern game that most consider hard to beat (really hard to 100%), and even that game pales in comparison to beating Contra without a cheat code. Why? Unlimited lives, continues and saves, that's why. In those days, the harder games punished failure. Get to stage 4 and lose that last life? Guess what? Game over bitch... back to the start for you! You had better cancel the next 4 months of your life, bunker down and learn how to lose or else you'll never beat shit.

 

And sure, I agree if you picked "random" people off the street that that would hold true. But take two core gamers (36/16), and you have a completely different scenario.