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I'm going to start doing some posts. First, a few games that didn't quite make my Top 50. And why they failed.

  • Etrian Odyssey IV - Thanks for recommending this series Rol! This game almost made the cut, but the class system takes too long to develop. Seven initial classes is not enough for a party of five with subclasses.
  • Final Fantasy - Early versions were buggy and cumbersome, while newer versions lost some of their difficulty as the Magic system changed.
  • Final Fantasy 6 - I feel the cast is a bit too large for its own good, sacrificing focus on the more important party members.
  • I Have No Mouth And I Must Scream - I'm still playing it, but this will probably get onto the list next year.
  • Legend of Zelda: Wind Waker - Sailing is great, as is the story. And that art style! But compared to Ocarina of Time, it falls short in terms of dungeons and bosses. In terms of sidequests and deep world, Majora's Mask comes ahead.
  • Minecraft - Too much messing around, not enough "game."
  • Oregon Trail - Has actually aged pretty well.
  • Rollercoaster Tycoon - Needed free play in addition to the scenarios.
  • Super Mario 64 - Not all of the 15 major levels were exactly top tier. Too Much Water.