| JustBeingReal said:
The whole 2 screens at 60FPS isn't that impressive, considering the gamepad is a 480p image, 854X480=409,920 pixels and a 1280X720=921,600 pixels image on the big screen. |
I don't think it would be using this system, as the viewpoint can be aimed in a totally different direction to the main screen, so it's probably simpler just to render a different camera view all the time.
It's essentially the equivalent of running in 2-player splitscreen at 900p/60fps, all the time. That takes a significant toll on the rendering budget of a system of Wii U's caliber.








