Aura7541 said:
Barozi said:
Aura7541 said:
The bundle is not included as the number allegedly comes from NPD, so standalone physical copies only.
I made some calculations based on the numbers you gave. Halo 5 might have sold between 2.8 - 3.0 million worldwide. That's still lower than how much 3, Reach, and 4 sold in the US alone.
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According to which source?
VGC has all of them at about 2.4m for the first week in the US. (none of them were digitally available at launch)
Halo 3 is obviously the pinnacle of the series in terms of sales. It had an insane first week considering how early it came out in that generation. I doubt anyone was expecting Halo 5 to beat that when even Reach and 4 couldn't with a much higher userbase. And that brings me to my second point. Was anyone expecting Halo 5 to outsell Reach or 4 in the first week when there is this huge discrepancy in userbase?
Just because Halo 5 isn't close to the monster launch that was Halo 3 doesn't mean that the numbers are low.
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NPD numbers. Also, I said Halo 5's worldwide sales are lower than US sales of Halo 3, Reach, and 4. I didn't say they were low.
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You forgot that
a) not all of them were released during the same month
September has 5 weeks, October 4 weeks and November 4 weeks.
b) none of them were released on the same day
Halo 3 came out on the 25th Sep. = 12 days
Halo Reach on the 14th Sep. = 19 days
Halo 4 on the 6th Nov. = 24 days
Halo 5 on the 27th Oct. = 5 days
So from what I gathered, Halo 3 did 3.3m in 12 days, Halo Reach 3.3m in 19 days, Halo 4 3.2m(?) in 24 days.
hardly fair to say that a game with 2x the US weekly sales, 4x the US weekly sales and 5x the US weekly sales did more than a game with 5 days of WW sales, especially when that series is so US heavy.
The other sentence was more aimed towards the general audience in this thread.