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Aura7541 said:
Barozi said:
Aura7541 said:

The bundle is not included as the number allegedly comes from NPD, so standalone physical copies only.

I made some calculations based on the numbers you gave. Halo 5 might have sold between 2.8 - 3.0 million worldwide. That's still lower than how much 3, Reach, and 4 sold in the US alone.

According to which source?

VGC has all of them at about 2.4m for the first week in the US. (none of them were digitally available at launch)

Halo 3 is obviously the pinnacle of the series in terms of sales. It had an insane first week considering how early it came out in that generation.
I doubt anyone was expecting Halo 5 to beat that when even Reach and 4 couldn't with a much higher userbase. And that brings me to my second point. Was anyone expecting Halo 5 to outsell Reach or 4 in the first week when there is this huge discrepancy in userbase?

Just because Halo 5 isn't close to the monster launch that was Halo 3 doesn't mean that the numbers are low.

NPD numbers. Also, I said Halo 5's worldwide sales are lower than US sales of Halo 3, Reach, and 4. I didn't say they were low.

You forgot that
a) not all of them were released during the same month
September has 5 weeks, October 4 weeks and November 4 weeks.
b) none of them were released on the same day

Halo 3 came out on the 25th Sep. = 12 days
Halo Reach on the 14th Sep. = 19 days
Halo 4 on the 6th Nov. = 24 days
Halo 5 on the 27th Oct. = 5 days

So from what I gathered, Halo 3 did 3.3m in 12 days, Halo Reach 3.3m in 19 days, Halo 4 3.2m(?) in 24 days.

hardly fair to say that a game with 2x the US weekly sales, 4x the US weekly sales and 5x the US weekly sales did more than a game with 5 days of WW sales, especially when that series is so US heavy.



The other sentence was more aimed towards the general audience in this thread.