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Trunkin said:

I'd say sixth gen is the best place to start because that's when gaming was really mainstream, and also when multiplats became a really big thing. Iirc potential revenues for game publishers jumped way up that gen.

As far as "value" goes, most games I remember from back then were around 15 hours.i Don't really recall any blockbuster titles that were in the realm of 7 hours.

Okay, short 6th-gen blockbuster titles: