spemanig said:
Completely 100% free. Unified account, likely using Nintendo Network IDs. Mandatory for NX and mobile. Digital game rewards only - nothing physical. Get discounts for buying digital games. The more you buy, the more you save. Reward players for recommending games. Trying to replicate steam sales for future digital only NX platform. Wants to preserve the value of games. Tied to cloud. Is what NX will use for cloud saving which will be used for cross save between NX platforms as well as system upgrades. All digital purchases tied to this account allowing for cross buy on NX. Will be the heart of the NX platform. The Apple ID of NXs iOS. Encompases much more than just a rewards program, which is why they don't ever call it a rewards program, but a membership program. I think that was short enough without leaving out to many key factors. Nintendo's loot crate-like paid subscription, The N-Box, will replace the Club Nintendo physical rewards a a paid for service. |
I mostly agree with everything here, except with two points:
-Reward players for recommending games. This would work better for mobile games, that, being free, almost guarantees the download. But in big games, what can they reward you with, discounts? Then people would just spam their games to get a decent percentage off for everything. Small, but I don't see it.
-Having Steam-like sales and wanting to preserve the value of their games are opposite ideas. A 60€ game on Steam can be sold at 5-7€ easily, that's a lot of value lost. Nintendo would need to quadruple their software output (both in 1st party and 3rd party titles) to make it possible. Steam can get away with it because it has an userbase bigger than 150m users, so a 60€ game can be sold at 7€ and still make profits due to sheer amount of buyers. The NX might not have that advantage.










