spemanig said:
Gamecube BC on the wii when you buy an extra controller isn't comparable to an entire marketplace of immediately downloadable NES to Wii U games that will share the same market space as the newer NX games from day one. The NX will have it's own flexibility thanks to more frequent hardware upgrades and it's hardware independant platform. The NX will "just" unify the overall NX hardware market. You know, like apple and it's line of highly successful devices. They don't need to be there at launch. The hundreds of other games will suffice in the begining. Then they'll get the adequate amount of third party support post launch. Judging the Wii U, they'll likely get their fair share of late ports too down the line and even at launch. Only difference is that the NX won't be launching a year before the successors to its graphical competitors make its hardware obsolete. Not that that will be an issue for the NX as it would be able to match the competition within a year if such an unrealistic situation arose this time with a hardware upgrade, to no damage it the older models thanks to this scalable platform. |
So they'll be as successful as STEAM without having any of the back library that makes STEAM successful in the first place because ... the user interface (which you are assuming based on nothing) is going to be so wicked amazing? You do realize too that companies like Microsoft and Apple actually invest *billions* of dollars in their OS right? Little Nintendo is going to show them up by investing a fraction of that?
That aside, actually if they want to do the STEAM route, then grow some balls Nintendo and do it. Do it full stop though.
Make basically a "PC Box" just with your service (instead of Valve's) that has a PC CPU + GPU which can run all existing PC games. Then you easily throw a Wii U chip and voila -- now you have a singular device that can play virtually every PC game and every Nintendo console game ever made.
Now you can start a shop on that hardware where developers can take their existing PC games (hundreds and thousands of them) and you can say to them "hey sell this through our store, if it sells through our eShop, we get a $5-$8 cut per download, you have no porting costs, so no downside for you."
THAT would be a legit game changer, because as a developer literally I don't even have to "port" my game to this system. It already works on it, so if some Nintendo fans want to buy it, hey, more sales for me even if its like only 10,000 extra sales. *That* I could see working and that would be a legitimately bold step. Unfortunately like I said, I don't think Nintendo would go there. Maybe they'd flirt with the idea, but then chicken out or get hamstrung by some ass backwards old timers on their board of directors that wouldn't like it because it's not Japanese enough of an idea.







