Soundwave said:
First of all two models I don't think is enough. Especially when they have to play the same games. That means either the console is going to be gimped or the handheld is going to have to be very expensive because it's going to need some really horsepower to be able to run console quality games even at a lower resolution. Who cares which model people buy? As long as they buy one, it's better than them not buying any of your models which is the situation Nintendo is increasingly finding themselves in. If I'm Samsung I don't give a shit which one you choose as long you choose one. Look at the supposed "requirements" for a Nintendo console ... they're ridiculous - Has to appeal to kids and family, so it has to be cheap. - But we want to appeal to hardcore gamers, so it needs to be powerful. - But Nintendo likes the console to be small and quiet because Japanese housewives apparently disapprove of big fat consoles. - But Americans don't give a crap about a small console. - But needs to have new ways to play and appeal to casuals. - But needs to be able to play traditional games too because turns out traditional gamers buy a lot of games (go figure). - But needs to appeal to third parties some how. - But again can't be expensive. But third parties want high end hardware. Is it any wonder that they've ended up with a console division that makes no one happy? How the hell are you supposed to make a successful product with like 50 different design "check boxes" half of which are completely at odds with the other one? |
Yet it continues to be lost on people that having multiple specifications within a system adds costs to develop on that platform, that goes up almost linearly per specification. So on top of your check list, you can add
- Expect third parties to spend more to put games on our platform than they do to put games on other platforms, and hope they forget they can expect less sales on our platform than the ones that are cheaper to develop for.
- Wonder why third parties aren't putting games on our platform.







