| LipeJJ said: I think the opposite... it probably still needs to hit 1m. Let's take a look: it sold around 200k on its first 2 weeks in Japan. Now let's look at Europe: NSMBU, a Mario 2D Platformer, sold less in Europe than it did in Japan, even with bundles. So let's be positive and say Super Mario Maker did about the same as Japan, 200k. That gives us 400k, leaving another 550k for NA and 50k for RoW. I honestly don't believe it did 550k on its first 2 weeks in NA. I mean, Splatoon's first month in the US, according to NPD, was 290k (June) and 165 (launch week in May). I'm sorry guys, but SMM is probably below 1m right now. |
Yeah I wouldn't be suprised if that was the case. SMM is a really niche title and some people just have no interest for this game. I strongly belive it will surpass 1 million by the time the holidays come around but for now it's performing average.
Also as of Sep. 17th there was 1 million levels that were uploaded in the game. If a game sold 1 million copies then how come only 1 million levels were uploaded? Seems pretty low if you ask me, even if that was 10 days ago.







