JustBeingReal said:
The App may be free, but the use of mobile data isn't, also the costs to rent games through PS Now are also not free. A dedicated handheld is a one off cost for the platform, then the costs of each game, as I said in my other reply to you said handheld gets support from a pool of developers that are capable of making a much better experience than the freebie titles that get given away and people may pay the odd bit here and there to cheat their way through multiple repetitive levels of a freemium title. Now of course there's the odd game made by indies or a dedicated App game developer that may be good, but those are few and far between and certainly not on the same level as a developer that has been making awesome experiences for years. Remote play doesn't invalidate a thing, it's one area of the market, certainly not the entire thing, there's also the issue that remote play has latency issues and cannot provide a latency free experience of local hardware inside of a device.
There's a place for everything in this modern world and to ignore something just because is pretty silly IMO. |
You want to compare a subscription service that is a necessity to a luxury item that only has one function? Don't you think that is pretty silly?
Entry cost is what matters to consumers, especially when these phones are traded in a year's subscription might be 75-100$ then you upgrade it to an even better phone with better specs vs a one off cost on outdated hardware, is that even a contest?
We are talking about economics here, whether or not it makes sense to do something. If the market exists, it doesn't always makes sense to go for it.
In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank









