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First, the Mother Base soldier micromanaging adapted from Peace Walker. That is one thing I love about the game, managing where my soldiers should be after recruiting them from the field.

Also, the weapon and item developing. This has greatly evolved from the previous game, being greatly complimented with a weapon customizing system. You could easily build the weapon that adapts for your needs.

And then, there's the gameplay itself. It's probably the best out of all the MGS. The stealth in a open-world game works extremely well for me and the choices given to tackle enemies just works pretty damn well. Just because this is a game for stealth, doesn't mean you should stick to it.

As a last note, I like the return of the good ol' Sneaking Suit transfered from GZ savedata and the Parasite Suit. Oh so, so good.