Soundwave said:
bigtakilla said:
If they have a strong showing of software, and are willing to talk about projects that are still years out like the other companies are doing, I think they could easily find their space (just as the Wii U could have if there weren't so many freaking game droughts). They just need to get the right exclusives, and have the right first party titles at launch. And if they got something that is new and catches the consumers eye, all the more reason to get one when we're in the middle of a gen.
Getting Dragon Quest XI doesn't seem like (to consumers) that big of a deal. The series doesn't sell. Besides, how is releasing a game along side a system people have any different than waiting a year? If people have a PS4, they aren't going to rush out to get a NX because of Dragon Quest XI, lol. Complete non issue.
Waiting an extra year could mean all the difference when companies have been known to exchange parts for better ones before mass production even within a year of release (the XBone did). Waiting another year for parts to become cheaper and have better hardware in the system (especially when bigger titles are still being released for the Wii U) is certainly not a terrible idea.
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If it's launching in 2017, then it's specs better be able to compete with the PS5 (FIVE, not PS4) and XBox 2 (or whatever they call it). Otherwise ... it's just going to be a niche device that sells maybe even less than the Wii U. Imagine the GameCube launching in 2005 instead of 2001. Or the N64 launching in 2000 instead of 1996, even the Saturn would have beat it.
Also, c'mon really, Dragon Quest isn't a big deal? In Japan it most certainly is. DQXI + Zelda + Mario in the launch window most certainly would sell systems.
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The Wii U is already in first place in Japan. It needs to attract the rest of the world.