Aquietguy said:
gigaSheik said:
If your product is selling less than its predecessor its a disappointment. If that product market share went from 1st to last that product is a disappointment. If that product is going to sell something around 90% less units than its predecessor that's a failure. Its not about making money. Its about making more money. A company the size of Nintendo can't afford to sell 90% less hardware units (therefore less software) and pretend its fine just because they're making some pennies compared to what the previous systems were capable to generate in profits. It doesn't really matter how people want to spin it. Wii U is a failure.
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Are they making a profit? That's the only thing that matters. No one goes into business hoping to sell units. they do it to make money. If you don't sell a lot of units but you make a profit, you stay in business . You sell a butt load of units but you don't make a profit, you go out of business.
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If they sell few systems they won't profit from software. Most of the profit comes from software. If they sell a few systems they won't get 3rd party support losing software royalties. If they sell a few systems they will sell less controllers, cables, etc. If they sell a few systems they will lose brand recognition sending their intelectual properties into niche hell. Its so clear that they want to sell systems that Nintendo dropped the price of the 3DS a few months after its release. Your view of the videogame market is kinda limited or you just can't accept the fact that Wii U is a failure.