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Yeah I imagine that Tearaway only did about 1500 units, maybe a little less. Not a great launch, probably in the low 5-10k worldwide in sales.

Guessing there will be some digital sales, but would be surprised if it got over 20k ww first week, which is sad, but I didnt feel any need to get it - especially at £30. I think a budget price would have helped (and some marketing).



Making an indie game : Dead of Day!