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Eddie_Raja said:
Mr Puggsly said:

If I saw an open world Killzone game, maybe I would agree. But last I checked they were linear. Killzone was designed to be less demanding than games like Farcry, Crysis, and Battlefield.

Your friend is wrong about BF4. I played it on PS3 and it ran surprisingly well. The digital foundry videos show the frame rate dips into the lower 20s during destruction scenes. But so did Uncharted 3. TLoU dipped into the low 20s even when nothing was really happening.

TLoU was a nice looking game on PS3. But the lighting isnt as good as you have exagerated. Either way, it has constant frame dips. Earlier you were boasting it stays at 30 fps. You were flatout wrong.

Have you extensively played Killzone?  Many places are massive in size.  Hell many of Killzone 2's maps were comparible in size to smaller Battlefield maps.

 

What matters isn't just if it's "Open World", what matters is how big/much the stuff on screen being rendered is - and Killzone rendered massive battles on screen far larger than Far Cry's.  It's not even comparible.

I own and played through Killzone 2 and 3. Frankly, I think they are very nice looking games. But don't have the scale of other games we're talking about.

If someone asked me what's a great looking FPS PS3 game, I would sooner say BF4 than Killzone 2/3.



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