By using this site, you agree to our Privacy Policy and our Terms of Use. Close
sergiodaly said:
walsufnir said:
sergiodaly said:
with the industry moving to GPGPU and using ACEs on PS4 and XB one, the cell was a nice way to get ready for this. in a way the SPUs had a similar computing behavior to the ACEs used this generation. The different memory pools were the thing that made it so hard to use the CELL to help graphics and advanced physics IMO. Don't we have more skilled devs now because of what they learned from the CELL? or all that knowledge is useless now?


How exactly is the CELL similar to a GPU? Or especially the PS4 CPU.

the SPUs in the CELL are closer to GPU cores than CPU cores. CELL CPU was used to help the GPU and this time around we have GPGPU helping the CPU. The multitasking and adressing the instrutions to the best place to be quily processed is what is similar between last generation and this generation of playstation consoles.


But in which way exactly? I mean the CELL already has an emulator for the SPUs because they were indeed CPUs itself but not really conventional ones. I know CELL helped the GPU but that is too abstract to me. Go on and tell us how exactly CELL is similar to the PS4 GPU and where it's not :)

No, that's mean. I know what you are trying to say but seriously, they are not that similar, in my opinion. Yes, if you have a coarse look, they are similar but at a finer look they really are different and not much can be used in terms of written code.