Staggeringly inept on almost every level, with crimes against game design, and good taste, that cannot be forgiven solely by the low budget.
Devil’s Third is not a hateful slog in the way that Yaiba: Ninja Gaiden Z is, but even after – or more likely because of – half a decade and four game engines, it’s shoddy and ill thought out. It captures the strange magnetism that accompanies all still-smouldering disaster sites, but that’s about the best I can say.
After a long and troubled development history it’s hard to describe Devil’s Third as disappointing, but whatever genius Itagaki possessed when he made Dead or Alive 2 or Ninja Gaiden seems to have deserted him with this one.
It has some interesting ideas and some momentum, but the execution is inept on so many levels. Even if there are glimmers of hope in the multiplayer, they’re not enough to make us recommend Devil’s Third to anyone.
Well at least it's going up, I suppose!







