By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Wyrdness said:
twintail said:

 

Look, we have past this why the DS was released discussion. We know why. Constantly bringing this up is not going to change that the GBA was first affected by the release of the DS before the PSP. That is just how it is.

THere are many reasons why the N64 failed. Launching later was not the sole, of even major reason. Their bullish attidude towards 3rd parties, and their desire to not adopt CD`s as a medium played a larger impact on how the N64 would ultimately be recieved.

PSP launched in JPN in 2004. The 1st PSP MH launched in Dec 2005 and only sold around 120K (not 500k) and moved about 89k hardware. It launched in other regions a year after their PSP too. So I have no idea where you are getting these facts or figures from.

Well your experiene is not the same but I think its absurd anyone would think the WiiU smash was going to sell better than the 3DS version taking into account 1) late release or 2)massive install base changes.  But it is what it is is.

Nope you cannot deny what I've posted and that's what it comes down to PSP is the main factor in ending the GBA no matter how you try to spin it.

Nintendo were bullish towards 3rd parties since the early 80s and PS1 wasn't the only console to use CDs either, what it comes down to is the delay, why? Because consumers had little choice but to consider the PS1, the Saturn cost £400 which as inflation goes would be more then the PS3 and X1 launch prices and and with the N64 two years away Sony took full advantage of being left unchecked for two years. It's not tech or anything complicated because if the N64 had released with the Saturn and PS1 it would have dealt with both of them quite well but Nintendo gave up the market taking their time and couldn't recover, the was not shortage of other consoles for third parties to support the PS1 even though a good platform had the fortune of being handed the market by Sega and Nintendo.


Eh ... yes and no I would say. I kinda get where you're going but as someone who really remembers this time period well (I followed the N64/Project: Reality from *day 1*, I remember getting the EGM in Oct '93 announcing it). Back in those days you could actually call in to the Nintendo help line (1-800-255-3700 I think ... haha, still remember the phone number!) and the Nintendo reps would actually talk to you about future/current game announcements. 

Like I remember one Nintendo rep telling me the N64 would have tech like the Reboot CGI TV show was brand new then, I also first learned about Donkey Kong Country from a Nintendo rep that way, he told me they had a new game called DKC coming and it would make Super Metroid (which had just been released) "look like a cartoon". Good times, I chuckle thinking of those days now. 

The Playstation brand did not really start to rev up until 1996 to be honest. It wasn't really until the release of Resident Evil that it got its first real "must play" killer app and quite honestly. It wasn't so much the head start. 

I maintain to this day if Nintendo had come to their senses, ditched the 64DD, and even just made a CD-ROM add-on for the N64 for 1997 and sat down and made peace with their third party partners (most notably Squaresoft and Enix) ... they would have won that generation. 

The lack of games, due to the cartridge format, really killed Nintendo. I remember so many of my friends bought an N64 first, but then ended up buying a Playstation later on and adopting that as their "main" platform (N64 was kept around mainly for GoldenEye late night sessions). But it was just the volume of games ... because of the CD format, the Playstation just trounced the N64 for variety.