LuckyTrouble said:
Good thing sports teams aren't fighters, and that the only real work that goes into balancing a sports game is making sure the engine reflects the real world ability of the players being represented. In the case of sports games, more equals good because, well, you can't exactly cut a team because you decided its overall stats are too close to another team. That's not how making sports games works. In the case of fighting games, you may notice this if you look around, but it tends to be the case that less is more. Unnecessary bloat leads to redundant move sets, generally useless characters, and balance issues that take endless tweaking because of the sheer number of move sets to work with, despite how similar many of them end up being. The tl;dr is that your comparison kind of sucks. :p |
So then don't play as those characters ... like I don't understand why you feel you need to play as them. I don't like Vega in Street Fighter. Never have. Used him like once. I don't care that he's in the game though, that's just ridiculously anal retentive over a silly thing. So what if you think a character is "useless", no one is forcing you to play as them.
And fan service is a large part of Smash Brothers.







