Ka-pi96 said:
Battle Revolution failed because it wasn't a Pokemon Stadium like experience. The appeals of Pokemon stadium were 2. The minigames! Playing the minigames against computers or even better against friends was a lot of fun. They had a pretty large selection in #1 and expanded upon that and even added quizes in for #2 3. Being able to play the handheld games on a big screen. Sure it was still just the handheld game with no improvements or anything, but you were playing it on a TV rather than a little handheld console and you could use a console controller as well. Battle Revolution did only 1 of those things, and even then it did it badly. |
1. True, although I'd still say that the major selling point of Pokemon was using the Pokemon team you put together on your handheld game on the big screen. And it doesn't change the fact that a lot of that value is lost because the handheld games now have Battle ____ for single player and offline, and PvP for online, ruining most of the reason for the Stadium games to exist.
2. There were four minigames that lasted about a minute each in PS1. I'd hardly call that a large selection or major selling point. Stadium 2 didn't have a great deal more either.
3. Can't argue with that, other than private servers like Showdown and VGC taking a lot of value away from this. No, I take that back. I can argue with that. The vast majority chose places like Smogon, Showdown and VGC because playing others on PC is/was a vastly superior experience to playing others on a handheld/console, not to mention the ability for those sites to make more competitive rules and to form communities, on top of the thousand other reasons. If you put a Pokemon Stadium out on Wii U, I bet that the majority of the competitive community sticks with these sites for the exact same reasons.







