JNK said:
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You always assume that Nintendo is stubbornly working on a "Wii U only"-version and the development of an NX-version could only start after the WiiU version is finished.
It doesn't have to be a port! There is a difference between porting something finished and a multiplatform development. Most games are multiplatform developments, both smaller games and AAA-titles, both games from big publishers/developers and from smaller publishers/developers. Different architectures are no big hurdle... most 7th gen games were developed for Xenon (360) and Cell (PS3) and x86 (PC), most 6th gen games were also developed for different achitectures at the same time.
Expanding an engine to support additional platforms or switching the destination platform within development is neither impossible nor uncommon. Nintendo could expand the engine so that it runs on Wii U + NX... perhaps they have done that already without telling you. And most of the assets (textures, 3d-models, sound, music, level design...) are platform independent anyways and could be implemented in different engines.









