Miyamotoo said:
More dangerous is releasing expensive dedicated handheld device in era of smartphones. 3DS is currently $150-200, next handheld with that price point could easily have bigger and better screen with much higher resolution and much stronger hardver, 5-6" display, ARM Cortex A-53 quad core, 2GB Ram, and suitable GPU. Add to that very strong integration with Nintendo home console and probably playable home console games, you will have pretty popular dedicated handheld device with better third party support than 3DS had. |
$150 is a bit too low IMO.
The 2DS/cheaper 3DS have shown people really don't want to skimp on features just for a low price point, otherwise they should be outselling the 3DS XL, but people who do choose to buy a 3DS choose by majority to pick the most expensive model.
You can't have "strong integration" with the console if you have such a weak portable, to have somewhat seamless play between the two home/portable you're going to need some decent grunt under the hood too.
I'd say start at a launch price of $219-$229. Still cheap, still reasoable, only a stone's throw away from the current 3DS XL, but the extra $20-$30 really gives you a lot more leeway on GPU/RAM in specific. Having a strong launch lineup (Mario/Zelda at launch, DQXI?) is a must, not like the 3DS which had an awful launch lineup and having the launch closer to Christmas will ensure a good early sales.
Then you can scale down in cost to $199.99, 7-10 months later fairly easily as manufacturing costs come down.







