mZuzek said:
.96 Gal Deco used to be my main in Tower Control... now it's my main in everything Yeah, it's a very good weapon, but nowhere near OP. It has terrible efficiency and fire rate and it barely spreads any ink (and don't say spreading ink is only useful in Turf Wars, because we know it's not). The Slosher, besides having roughly the same damage as the .96 Gal and not that much smaller range, is actually pretty damn fast, covers A LOT of ink, and if you catch a nearby opponent with it, they can't escape after the first hit because your ink spreads all over them. Of course, this also makes it pretty good for movement and covering ground in Turf Wars. It's very good for creating ink paths too. I'm not sure about the efficiency as I haven't played with it, but it doesn't look like that big of a problem at all. |
And it has the charger like ability of the ink going in a line, so you can aim over people and hit them. And the damage is constant at all ranges.....Damn.... I guess it is kinda OP actually....
To be fair, the Slosher has pretty bad ink efficiency as well. I think what they need to nerf with the slosher is the range, as that's what makes it as good as it is (imo).
BTW you even use the .96 Gal Deco for Turf Wars? And yes, I'm looking for gear with Ink saver (main) to combat that ink usage 









