By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Mr Puggsly said:

Its case by case. Sales can vary based on size of userbase, audience interest, marketing, etc.

I just played Sunet Overdrive and its pretty damn good. But it likely did poor due to both small userbase and lack of interest from the Xbox audience. The game itself is quality stuff and could have been a hit on PS4.

Now The Order could have been a multi million selling IP already... if Sony made something at par with Gears of War. Instead its found its place in obscurity and the bargain because it sucks.

Killzone and Infamous have respectable numbers on PS4 but could have performed better if Sony delivered better games.

As Ive said many times before people arent buying PS4 for its exclusives. The people buying PS4 want 3rd party multiplat games. X1 has the superior attach rate on exclusives. Again, Sony needs to make better exclusives and I expect that to happen in 2016.

Attach rates go down as userbases go up, you have no certain way of telling how much higher or lower the total number of exclusive game sales on X1/PS4 would be if the situation was reversed, all you have are total current sales, Gears for instance didn't suddenly jump in sales on 360 once its later iterations released to much bigger audiences. That is also of course ignoring the questions of vgchartz accuracy, downloadable sales and legs, as I'm pretty sure that all of those will be pretty significant factors for current PS4/X1 exclusives I'd say this discussion is based completely on assumptions.