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Roronaa_chan said:

Think about it.

There were none at Gamescom. At E3 the only one that might qualify for that is Recore, and that still remains to be seen, who knows what it is and how it turns out. Right now it's a very dubious project. Remember Phantom Dust.

So, since E3 2014, the only new game announcement we can call significant is Forza 6. 

 

What's the point of announcing even more games now when the slate is pretty full as it is.  Halo 5, Halo Wars 2, Gears of War 4, Crackdown 3, Quantum Break, Tomb Raider 2, Forza 6, Scalebound, ReCore, Fable Legends, Gears of War Ultimate Edition, Sea of Thieves, Killer Instinct Season 3 and Rare Replay which was just released is a pretty solid lineup and those are just the ones that we know about.  Does anyone really think they have nothing for 2017 and beyond?  Does it make a difference if they announce 2017 games this year or next?  I mean it's not like we'll be playing them any sooner.  Also Phil Spencer has said they're moving away from deals that basically buy timed exclusivity for games and DLC and putting the money into first-party games which is good for all gamers.

If it makes people feel any better we know Decisive Games is working on a major strategy game.  Twisted Pixel is working on their biggest game yet.  Capcom Vancouver has been working away on an unannounced game for 2 years (their last two games were Dead Rising 2 and 3).  Playground Games (Forza Horzon 1 and 2) have been working on a top secret game since they released their last one.  Undead Labs signed a multi-game deal with Microsoft and are working on a Zombie MMO game.  They have other first party studios working on unannounced games as well.  They have been giving some other outside pretty steady work as well and it's hard to imagine them not having at least one or two of those studios working on unannounced games.