Conina on 03 August 2015
forethought14 said: The reason why Wii U had an enormous drought after launch, was due to the fact that they were unprepared for HD development, and Wii U development was also much different than Wii. |
So what's the excuse for the 3DS software drought (February - early November 2011)? Were they also unprepared for game development with assets similar to Gamecube and Wii graphics?