mountaindewslave said:
I think it's your understanding of what we're referring to that's the problem. for example, if someone wanted to save and stop their game for the night directly before a boss (not 10 minutes prior at a particular section of the game) they could save literally at that moment with save slots. obviously on the micro level like with fighting an enemy it was never an option, but in a safe zone whenever |
I know, that's why I made a differentiation between them.
Also there's always an checkpoint/autosave before a boss, so that's an extremely bad example.