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ToraTiger said:

That's cherrypicking.  That's like saying Mario BaseBall has the most playable characters of any game...

It doesn't take a huge amount of effort to make a character for smash, look at all the hacks M that have literally hundreds of characters, many of which are made by 1 person that have drastically different movesets.  Let's compare them to making a soul caliber or BlazBlue character that have hundreds of possible strings, 5 super moves, 8 special attacks, and multiple directional inputs...It's not a lot of work to design a character for smash compared to other fighting games..

Sure the rooster is big, but none of the older characters but maybe 3 have recieved noticable updates or new attacks.  They are exactly carbon copies.  I'm saying the game was rushed, not exactly halfassed, just rushed to shit, and it shows in the content of the game, very few new trophies, very few new models, very few new assist trophies, very few new stages, removal of a huge story mode part of the game, just to name a few.   The clones were most definitely added to buff the pre-DLC rooster of the game.  If you think they would have sent the game out with the just 8 new guys you can't be serious.  The clones were definitely a nessessity to the game. 

Just stop. You act like you know what you're talking about but you really don't. You clearly don't have a tenth of an insight how much effort was put into the game.

 

Also you take back that insult that Wolf is some "generic villain"