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Captain_Yuri said:

I don't think it would have turned out too well... The gamepad uses a streaming technology that is both in the console and on the gamepad in order to achieve its zero latency streaming but considering that the wii had wireless G... Not only would it have not been able to achieve the 1:1 streaming that the wiiU gamepad can achieve, there would be a noticeable lag between the gamepad and the wii. On top of that, online games would also lag since the terrible wireless G would have to split its bandwidth between the wii's online and the gamepad stream

Now if you mean like a standalone gamepad sorta deal, that also wouldn't work since majority of the wii's games use motion controls. And not to mention that the graphics would be esssh and if they are making games for the wii in order to keep it alive, that means they aren't really making games for their next gen console.

And of course, if they made an entirely new wii with a gamepad, it would cause confusion up the ass since the gamepad won't be compatible with the original wii and of course, if the new wii has better graphics, then what the tits is the difference between a wiiU and a wii?

And there are other factors and etc so yea, I wouldn't have done the wii + gamepad thing at all

My idea was basically a Wii Classic Controller wit a screen. It would have been compatible with all the games that support that controller. The thing is not meant to play online, it would have played local MP or SP. Maybe if there is too much lattency, they could add a little add-on to the Wii through the SD ports that helps with it. I see that Wii Gamepad attracting mostly the same people that like streaming services like Netflix, not core gamers.



You know it deserves the GOTY.

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