Faelco said:
Awakening compared to Path of Radiance and Radiant Dawn?
Crappy story (if you call that a story), crappy characters, almost all maps are wide open fields with nothing on it, no balancing in the difficulty, only "Kill all enemies" or "Kill the boss" objectives, no gold, items or XP management (unlimited with side battles), and no strategy involved in the entire game (pair up your two main characters, win the battle, and at the end you don't even have to pair them up, one character is enough). And I surely missed a few points.
Nope, it's not the same franchise to me, it's more like the kid friendly mobile spin off.
Bigger audience doesn't mean better game, I think we all know it. Other games like Dark Souls could get better sales by putting more boobs and waifus, lighter colors, and by making the game easy and kid-friendly (less scary monsters, less violence, no need to try a fight several times...). Doesn't mean it would still be a Dark Souls game, and I don't think it would be great for the franchise. |
That's fair if you don't believe is that good in your opinion, but that doesn't change that Awakening saved the series, being the most sold game in the series to date. I think that speaks pretty well for how the game is, aside from the story. Even the FE team recognized that the story was crap.
And I don't understand how making the game more accessible to more players is a bad thing if you can still enjoy the game in its intended form. You can still play a FE game in its standard form. For others who are not used to it, or new, I don't see why having an easier mode is a bad thing. It's not hurting either side, and just opens the game for more people to play. It doesn't take anyway away from it, and everyone can enjoy it.
Also, I don't see where boobs or wives are an issue in Awakening.



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