Stellar_Fungk said:
Rare was dying from inside because of internal mismanagement. The blame for that can't be on Nintendo, because Rare was not first party (their own responsibility). |
This is what people seem to forget at the time Rare was not worth buying. Most of it's developers left during and after Starfox Adverntures and even the Stamper Brothers who started the studio wanted out. And their stable of IP was not worth what it would cost to restructure the entire developer.







