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Another post by someone who clearly has never developed a console video game in their life, much less a third party.

I have. This will never ever ever fly. Ever.

For every different new specification you are increasing the cost of developing for that platform dramatically. Developer kits would be astromnically expensive. Testing would be insanely expensive, the unique control set up of every console would drive up costs as well, and I'm not even getting into how ridicious the notion is of "scaling" as if it's aribtrary or not incredibly tedious, time consuming and expensive. You can't "just scale" platform-specific optimizations. It's not the same as PCs.

It's not that easy. It's not that simple. Third Parties would never ever ever support it for all the reasons above and dozens more. Let this ridiculous idea go.