Soundwave on 29 June 2015
| se7en7thre3 said: In terms of power, as long as Nintendo gets the lowest common denominator in the right ball park (handheld), games could be scaled up/down properly. Lets say 3 gpus is unrealistic, 2 can happen and there already are 1 tf mobile chips out (tegra x1) so if Nintendo really wants they can exceed Xbox One and possibly PS4 as early as next yr under a dual gpu setup. Simpler even, get the desktop relative of the mobile chip (Cobretti brought up a good point earlier about floating point), and it will still be low power for Ninty's liking. To make it clear, Nintendo can release a low power consuming, affordable, true 1080p machine easily by next yr. Again the key is to make the HH powerful enough... |
960x540 w/little to no AA + low lighting/shadows/textures (Mario handheld)
Vs.
1080P w/AA + high lighting/shadows/textures (Bowser console)
I'd say scales pretty well to a 1:3 or 1:4 ratio.







