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kitler53 said:
a 32 gb sd card is about $20 so unless nintendo stops collecting royalties from 3rd parties you can guarentee no third party support at all.

also, regardless of media type mandating scalibility of all software across all platforms will also kill any non indie third party support because it isn't so simple as just changing resolution to get a AAA title to run on a platform with 1/4 the flops and memory.


Actually I can find 32GB cards for cheaper than that, and that's what you pay at retail. The manufacturing cost is more like $1-$2. 

And PC games scale up and down with PC cards that have 1/4 the flops all the time. Especially when one version (on handheld) can run at say 960x540 resolution, no AA, scaled back lighting/shadows/textures.