| super6646 said: Personally, I think we need to see more gameplay before we see how this game will be like. The fact it hasn't shown us combat (meaning there probably isn't any) isn't impressing me. And the fact people are WAY overhyping this game to the limits, meaning they're probably just trying to make themselves disappointed at launch. I'm not saying its going to be a bad game, I'm just saying we need to see more before we can actually tell which audience this will cater to. |
Well to be perfectly fair I highly doubt there will be too much combat in the game. It is first and foremost a puzzle platformer, and I do not think that too much light will be shone on the combat unless the it is incorporated into the puzzle somehow (RE: Ico's shadow fights). You are right that it is getting a lot of attention for what it is; coming from a studio that creates minimilistic, artful games that do not have as much widespread appeal as other games would. It will cater to the same audience that the other's did; myself included in that group.








