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Jranation said:
DonFerrari said:


nope... I like the idea of different gameplays (could be independent of the skin, but that isn't a problem)... just that saying that it having 4 different sets of blocks and gameplays justify 60 for me is bullocks... altough someone saying they would pay 60 or more because it's the game they always wanted, ok.

And you also get basically UNLIMITED stages. 


Have I negated that?

If someone justifies 60, because he likes to create or likes mario or ever dreamed about creating mario stages there is no arguing... saying it's worth because of 4 different gameplays not so much (even more when they are looked to match the skins)... anyway, the price of a product depends on your willingness to pay. So if 60 is fine by you, no one have any right to complain, they can at most say for them how much the game is worth (in a fashion that when it hit that price they will buy).



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."