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Miyamotoo said:
Soundwave said:


I think considerably lower. 

If they're doing the whole "shared games between console and handheld", it will be very, very difficult to get PS4-ish performance into a portable unless the games have to be completely redesigned for the two platforms, which defeats the whole point of the concept. 

My guess is more like the GCN to Wii jump. Wii U graphics on portable, 1080P Wii U graphics on the console. 

I dont think so, with Wii U hardware they cleraly targeting 720p/60fps games, also it was their first HD console so they didn't have practical experience when they were planning Wii U hardware. With their next hardware they will targeting 1080p/60fps and they will want 3rd party ports in 1080p, so I don think they will targeting power weaker than PS4.

Vita plays OK PS4 games, I dont see why Nintendo cant do something similar.

Vita doesn't play PS4 games, it just handle them via streaming which is mostly useless when you're outside the house. 

I don't think Nintendo's gives a rats ass about third parties. They will make a system that suits their needs first and foremost. If third parties want to make games for it, that's after the fact. 

And yeah I did say 1080P graphics on the console NX ... just with Wii U type graphics. The portable will run games with Wii U fidelity visuals in 540p to 720p resolution. The home version will run the same games at 1080p. But other than that I wouldn't expect a massive jump in the actual graphics themselves and I don't think Nintendo even wants that. 

All that does is make the game budgets more expensive and Nintendo is very picky as is in which Wii U projects they allow to push the console hardware.