Rocksteady has said this is its last Batman game and I'm praying to the New Gods that they're on the level. After Arkham Knight, trying to find more meat on the Batman bone would define futility. After Arkham Knight, Batman has been perfected — and the end result is the best game of this console generation.
What Batman: Arkham Knight does well, however, it does really well. Gotham is a dazzling playground where neon lights pierce through the rain and mist; all it takes is a single glimpse to tell you that this is a city in need. Moreover, many individual elements are so carefully constructed, and presented with such flair, that appreciation is the only reasonable reaction. Yet most of these elements--excellent acting, wonderful animations, moody soundtrack--are ones that Batman: Arkham City also excelled in, making Arkham Knight's missteps all the more noticeable. Rather than escape the pull of the games that spawned it, The Bat's newest adventure refines the fundamentals; it is a safe but satisfying return to the world's most tormented megalopolis.
+Excellent gameplay variety
+Strong performances
+Detailed open world
+Brawls and Predator fights
– Tank feels out of place
It's epic; it's grand; it's addictive; it's ridiculously good-looking and it's going to be remembered for a long time to come. A masterpiece.
At the end of it all, Batman: Arkham Knight delivers a great sense of closure for this series. Rocksteady leaves a few plot threads dangling to tease and taunt us, but the grim tale that started all the way back in Arkham Asylum is done. I walked away from Arkham Knight shocked, satisfied, and in dire need of someone to discuss the story with. Rocksteady built a special experience that dazzles with its cleverness, intelligence, and ability to shift from kick-ass Batman moments to emotional gut punches to scenes stripped straight from some of Batman's greatest comic book stories. Lock yourself away, avoid social media and friends, and finish this game. You won't want this one spoiled for you.
+One of the best open worlds ever created
+Freeflow combat and predator sections are better than ever
+Tag team attacks are fun while they last
+The sidequests involving Batman’s villains are mostly excellent
-Batmobile combat is a big letdown
-Main story is the series’ weakest







