| Dunban67 said: The reason the Wii U did not sell is because Nintendo didnt invest in it, they did not beleive in it- There was no reason to think the Wii U would have been sucesful due to how little confidence Nintendo had in its own hardware- So the low sales became a self fullfilling prophesy- Had they made a real sustained effort to back the Wii u and it still fell flat i could understand - but they never did- Nintendo did far more for the game cube re quality software, 3rd party softwaree and price cuts than it ever considered for the Wii U- They really treated Wii U owners poorly and most of them are Nintendo s best customers- But Nintendo knew it could treat them pretty poorly, come out with a few lame statements and still maintain the near blind loyalty of those core customers- but It looks like they tested the limits of those people they have been taking for granted with this e3 performance- now they have even managed to upset a significant % of their extremely loyal core- of course there are still some that will beleive anything Nintendo tells/sells them but that group is not enough to get the next console off to a good start in 2016 |
The Wii brand is useless unless you have casuals/soccer moms buying in. If that didn't happen with the original Wii, that would've tanked too.
The problem is they bet the farm on a controller gimmick + underpowered console formula again, but this time the controller gimmick did not take off as casuals became enchanted by smart devices that had even easier to play games for free (kinda hard to compete against that).
The fact of the matter is the "hardcore" audience that buys PS3/360 was never going to be a "Wii" to be their main game console either, didn't matter how many multiplats Nintendo got. That brand is synonmous with casual gaming ... except now it doesn't have any casual fans left.







